Metal Gear Solid 3: Snake Eater Review
Snake is in for another richly cinematic, occasionally convoluted, and ultimately satisfying adventure in Metal Gear Solid 3: Snake Eater, the latest installment in Konami designer Hideo Kojima's long-running stealth action series. Much like its predecessors, Metal Gear Solid 3 begs to be talked about, if nothing else. After all, during the course of the game, you'll experience a story dense with detail and intrigue, one that's often presented using some of the most dramatically staged video game cut scenes to date. You'll also spend about half your time with the game just watching (or listening to) the story unfold, and for every sequence that's extremely exciting and thought-provoking, there's a part that seems needlessly drawn out. Meanwhile, the game play itself--despite an all-new setting in a Soviet jungle during the 1960s--really hasn't changed much since the last installment, and it's aged noticeably during these past few years. Consequent...