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Death Stranding - PS4 Review

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First Released Nov 8, 2019 America is broken, and it's up to you to put it back together again. It's a tall order. A lot of people believe in it, but you're not sure you do. It'll take a lot of lonely, dangerous walks and exceptionally heavy lifting, and it's not really clear what America means in the first place. For some reason, you set out anyway, trudging through wetlands and rocky hills on foot, not fully knowing or understanding where you're going. Other than the monsters you can't quite see, there's not really anyone else around most of the time--just you and your thoughts, one foot in front of the other. On one level, Death Stranding is about America. But your actual goal in setting out across the country is to help people, bring them together, and forge connections, not for the vague concept of America but for the sake of helping the people within it. Death Stranding is unrelenting in its earnestness and optimism--certainly not without ...

STRANGER THINGS SEASON 1 REVIEW: "ONE OF THE BEST TV CHARACTER-PIECES IN YEARS"

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“Why are you keeping this curiosity-door lock ed?”, demands a mock-exasperated Dustin toward the end of Stranger Things’ run. It’s a wonderful, small moment, in a show built equally of the sweeping and the intricate. Dustin, although only around 12 years old, seems fully aware of the forthright silliness of his wording, just as he is confident of its unassailability as an argument to a trusted, benevolent science mentor. It’s playful, but it’s smart. It’s whimsical, but it’s insightful and realistic. It encapsulates confident, youthful self-belief triumphing over ‘safer’, middle-aged doubt.  It encapsulates a lot of what Stranger Things is about. But crucially, it emphasizes the importance of opening that door, implicitly comparing the strength of those who do against the lesser capability of the unwilling.  Taking place in late-November Indiana, 1983, Stranger Things’ setting is as much its fabric as it is its scenario, the Duffer Brothers’ Netflix series as much...

Detroit: Become Human Review

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Detroit: Become Human posits a well-worn future, when androids have become so lifelike and so deeply integrated into human society that surely it's only a matter of time and circumstance until they break through to the other side and achieve consciousness. There isn't much time spent examining how such a seemingly preventable event might be possible; Detroit is primarily focused on androids' experiences during the process of their awakening, and their shock when looking at humanity with eyes unclouded for the first time. Ultimately, it's up to you to decide how they react in the face of adversity. It is a game play-light experience broken up into dozens of chapters with hundreds of decisions to make during cut scenes and explorative sequences. The only real challenge is to be fast, thorough, and perceptive enough to guide characters towards decisions that match your moral compass--or not, if you prefer your stories messy and chaotic. As a result of the myriad cro...

Metal Gear Solid 3: Snake Eater Review

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Snake is in for another richly cinematic, occasionally convoluted, and ultimately satisfying adventure in Metal Gear Solid 3: Snake Eater, the latest installment in Konami designer Hideo Kojima's long-running stealth action series. Much like its predecessors, Metal Gear Solid 3 begs to be talked about, if nothing else. After all, during the course of the game, you'll experience a story dense with detail and intrigue, one that's often presented using some of the most dramatically staged video game cut scenes to date. You'll also spend about half your time with the game just watching (or listening to) the story unfold, and for every sequence that's extremely exciting and thought-provoking, there's a part that seems needlessly drawn out. Meanwhile, the game play itself--despite an all-new setting in a Soviet jungle during the 1960s--really hasn't changed much since the last installment, and it's aged noticeably during these past few years. Consequent...